Continuum Six
Continuum Six is my blog, occasionally updated with my photos, notes, stories, poetry, and the like. It's the publishing point for anything I see worth sharing which isn't a larger project or fitting for a tweet.
Listerous
[Spring 2013] Listerous is a simple tool for creating and editing lists on-the-fly. You can share a list with friends by distributing its unique URL, and then edit it together. Listerous is designed full functionality in both mobile and desktop browsers. It's also open source; learn more about the project and see my code on GitHub.
TXTBOT
[Fall 2012] Send any SMS to (859) 898-2682 (a.k.a. 859-TXTBOT2), and your message will go to the last person who texted the number. The link above goes to a web front-end for visualizing the recent and best interactions on the site. This project is powered by Twilio, and you can check out my code on GitHub.
@random_wiki
[Spring 2012] This is a Twitter account which tweets the first sentence of a random Wikipedia article, with a shortened link, every few hours. It's powered by a Python script, utilizing the Tweepy library for Twitter OAuth integration, and the Bit.ly API for link shortening. Source can be found on GitHub.
Nonsense Generator
[Spring 2012] Developed in response to a prompt in my poetry course ("write a poem which doesn't make any sense"), I wrote this Python program to draw random words from user-specified websites and arrange them into nonsense poetry. Fun things to try are existing works of literature, as well as tech blogs and other news sources.
WebGL Fireworks
[Fall 2011] Co-developed with my friend and classmate Isaac Goldberg, this was our final project for CS123 (Intro to Graphics) at Brown. We use WebGL with lightgl.js to render a fireworks show amongst procedurally generated hills, all reflected over a lake. You can also fly through the scene, moving with WASD and looking by dragging your mouse. WebGL is not yet supported in many browsers; we recommend Chrome for viewing this demo.
Helicopter
[Fall/Winter 2011] The classic helicopter game, written in JavaScript and rendered on a HTML5 canvas. Complete with procedural tunnel generation and random obstacles. Right now it's a cool demo of HTML5, but it can be laggy on some systems and the graphics could be quite a bit better. At some point I'll make it a more legitimate game. Source can be found on GitHub.
About
I'm a student at Brown University, in the fourth year of my Computer Science concentration. I enjoy making software, TAing classes, writing fiction, running miles, and generally living life. I grew up in Seattle, but after finishing school in Providence I'll be moving to San Francisco to start full-time at Twitter. Find my most recent resume at the top of this page, or see my LinkedIn for more detail. This website was written by hand and has been tested in a majority of modern browsers. Thanks for visiting!